175 lines
3.3 KiB
Go
175 lines
3.3 KiB
Go
package hw
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import (
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"time"
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"github.com/warthog618/go-gpiocdev"
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)
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const (
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pinDoorOpen = 17
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pinFanPower = 22
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pinCoolerPower = 23
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pinHeaterPower = 24
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pinLightsPower = 25
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// GPIO21 is located at pin 13 on RPi 1B rev 1. Rev 2 and never boards
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// has GPIO27 here.
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pinOneWirePower = 21
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off = 0
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on = 1
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)
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type HWEvent int
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const (
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NoOp HWEvent = iota
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DoorClosed
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DoorOpened
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)
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type Gpio struct {
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chip *gpiocdev.Chip
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doorOpen *gpiocdev.Line
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oneWirePower *gpiocdev.Line
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lightsPower *gpiocdev.Line
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fanPower *gpiocdev.Line
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coolerPower *gpiocdev.Line
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heaterPower *gpiocdev.Line
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C chan HWEvent
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}
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func NewGpio() (*Gpio, error) {
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var err error
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p := &Gpio{
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C: make(chan HWEvent, 1),
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}
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p.chip, err = gpiocdev.NewChip("gpiochip0", gpiocdev.WithConsumer("fermentord"))
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if err != nil {
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return nil, err
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}
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p.doorOpen, err = p.chip.RequestLine(
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pinDoorOpen,
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gpiocdev.AsInput,
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gpiocdev.LineBiasPullUp,
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gpiocdev.WithDebounce(200*time.Millisecond),
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gpiocdev.WithBothEdges,
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gpiocdev.WithEventHandler(p.onDoorStateChanged),
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)
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if err != nil {
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return nil, err
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}
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// Add an initial door reading to the channel to ensure correct state when booting
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isDoorOpen, err := p.doorOpen.Value()
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if err != nil {
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return nil, err
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}
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switch isDoorOpen {
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case 0: // Line is pulled low when door is open (circuit is closed)
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p.C <- DoorOpened
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default: // Pull-up resistor sets line high when door is closed (open circuit)
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p.C <- DoorClosed
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}
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p.oneWirePower, err = p.chip.RequestLine(pinOneWirePower, gpiocdev.AsOutput(0))
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if err != nil {
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return nil, err
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}
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p.lightsPower, err = p.chip.RequestLine(pinLightsPower, gpiocdev.AsOutput(0))
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if err != nil {
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return nil, err
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}
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p.fanPower, err = p.chip.RequestLine(pinFanPower, gpiocdev.AsOutput(0))
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if err != nil {
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return nil, err
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}
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p.coolerPower, err = p.chip.RequestLine(pinCoolerPower, gpiocdev.AsOutput(0))
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if err != nil {
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return nil, err
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}
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p.heaterPower, err = p.chip.RequestLine(pinHeaterPower, gpiocdev.AsOutput(0))
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if err != nil {
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return nil, err
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}
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return p, nil
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}
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func (p *Gpio) Close() {
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p.coolerPower.SetValue(off)
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p.heaterPower.SetValue(off)
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p.fanPower.SetValue(off)
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p.lightsPower.SetValue(off)
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p.oneWirePower.SetValue(off)
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p.oneWirePower.Close()
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p.heaterPower.Close()
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p.coolerPower.Close()
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p.fanPower.Close()
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p.lightsPower.Close()
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p.doorOpen.Close()
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p.chip.Close()
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close(p.C)
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}
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func (p *Gpio) StartCooler() {
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p.coolerPower.SetValue(on)
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}
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func (p *Gpio) StopCooler() {
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p.coolerPower.SetValue(off)
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}
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func (p *Gpio) StartHeater() {
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p.heaterPower.SetValue(on)
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}
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func (p *Gpio) StopHeater() {
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p.heaterPower.SetValue(off)
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}
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func (p *Gpio) StartFan() {
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p.fanPower.SetValue(on)
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}
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func (p *Gpio) StopFan() {
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p.fanPower.SetValue(off)
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}
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func (p *Gpio) LightsOn() {
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p.lightsPower.SetValue(on)
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}
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func (p *Gpio) LightsOff() {
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p.lightsPower.SetValue(off)
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}
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func (p *Gpio) StartOneWirePower() {
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// Inverted logic due to PNP transistor switch
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p.oneWirePower.SetValue(off)
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}
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func (p *Gpio) StopOneWirePower() {
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// Inverted logic due to PNP transistor switch
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p.oneWirePower.SetValue(on)
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}
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func (p *Gpio) onDoorStateChanged(le gpiocdev.LineEvent) {
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switch le.Type {
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case gpiocdev.LineEventFallingEdge:
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p.C <- DoorOpened
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case gpiocdev.LineEventRisingEdge:
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p.C <- DoorClosed
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}
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}
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